At the end of March, four Gr.7 UTS History classes play-tested the serious games “Death in Sakkara” and “Flight to Freedom”. Simultaneously they also completed corresponding student activities that I had created for each game. I had a chance to sit in on the classes to see how things went, and History teachers Zach Fanni … Continue reading “Play-testing at UTS: (meaningful) Fun and (serious) Games”
I just finished the first draft of the student activity for the History game ‘Death in Sakkara – An Egyptian Adventure’ (BBC). If you have an hour to spare and want to try a game that takes you on a wild and mysterious ride to Egypt in the 1920s, you might want to give it a … Continue reading “Feel like travelling to Egypt for an hour?”
In my previous post I had outlined 6 main steps for my Action Plan. It has been a little slow getting things going, but I’m now happy to have completed steps 1 and 2. First off, after our last F2F, I spoke with two of our History teachers to pitch to them the idea of … Continue reading “And the winners are…”
(note: this post originally appeared on the BrainPOP Educators website) For the past ten years I have been using ‘social change’ computer games in my Grades 7-12 Geography classes to explore themes such as natural disasters, energy management, urban planning, environmental issues, economics, peace and conflict, and civic action. The excitement and depth of learning … Continue reading “Changegamer Strives to be a Gamechanger”