Content gamification is awesome. Engaging your students in an activity is fun and works. I am particularly fond of using Minecraft to do this. Here is an example:
My UCC students presenting at the 2016 ESRI Canada National User Conference.
The bigger picture is empowering the learning of your students for a full year using a gamified learning management system. Many LMS on the market try to implement this. This means, students use a platform where access to resources, ongoing feedback, badging and level ups for encouragement hopefully result in student engagement and empowerment.
Here is a link to a blog comparing some of them.
I find them expensive and slow. So I am trying to make my own FREE GAMIFIED LMS called http://gameof5.com.
Click on the animated gif below to see what the student user interface looks like ...
- A leader board to show you who the top 5 students are in your class with their XP total
- Access to step by step lessons with links, keywords and expectations
- Your level and access to all levels with XP
- Graphic class by class XP barometer
- Quiz/homework barometer
- Top comments feed
- Top skills badges